Parts of an Army: Harrier

A Harrier is a fencer who goes off on their own to cause chaos for their opponent. They are using something similar to guerilla warfare. They are going to be by themselves, so they need to keep alive, but if they are being ignored; They need to punish their opponents for it. Points of safety … Read More

Parts of an Army: Cavalry

Every part of the army fills a role, and the Cavalry’s role is to go out there and get stuff done! As a small squad, you can work closely with other fencers on objective-based problems and overcome obstacles your team may be facing. It can be overwhelming and require a mental shift, but going out … Read More

Parts of an Army: Linesman

Lots of scenarios end up having at least one line fight in them. Line fights are where the two opposing groups line up to block, or fight each other. This lesson is going over how to fight effective in that line with your allies. This takes time to learn how to fight with others. Points … Read More

One on Two Tactics

Fighting multiple opponents is difficult, but can be managed. You have to be able to out think, and out maneuver your opponents. This can be used in conjunction with harrying, but not fully recommended. Sometimes you want to just be engaged enough with opponents to keep them fighting you while your team can use their … Read More

Two on One Tactics

Two on one tactics is a great way to defeat an opponent, even an opponent that you alone can not normally beat. It significantly increases your odds of beating an opponent. This is something that you need at least one other person with you to work on though. How proficient you are at utilizing two … Read More

Line Fighting

Line fighting is exactly what it sounds like, arranging 2 teams of fighters into equal length lines to face off with one another. While you’ll be tempted initially to consider yourself in a long line of duels, you’ll notice that the threat of kills comes from more than just the fighter directly across from you. … Read More

Sword Placement, Grips, and Footwork

This lesson has intentionally been left pretty bare bones and hasn’t (yet) been fully documented. Since fencing is so nuanced and this particular lesson is so dependent on the individual instructor’s perspective it is left open for interpretation. To teach it effectively, you must immerse yourself in the subject, study it thoroughly, and understand the … Read More

Advanced Range

This lesson has intentionally been left pretty bare bones and hasn’t (yet) been fully documented. Since fencing is so nuanced and this particular lesson is so dependent on the individual instructor’s perspective it is left open for interpretation. To teach it effectively, you must immerse yourself in the subject, study it thoroughly, and understand the … Read More

Sword Play

This lesson has intentionally been left pretty bare bones and hasn’t (yet) been fully documented. Since fencing is so nuanced and this particular lesson is so dependent on the individual instructor’s perspective it is left open for interpretation. To teach it effectively, you must immerse yourself in the subject, study it thoroughly, and understand the … Read More

Advanced Rules of Dueling

This lesson has intentionally been left pretty bare bones and hasn’t (yet) been fully documented. Since fencing is so nuanced and this particular lesson is so dependent on the individual instructor’s perspective it is left open for interpretation. To teach it effectively, you must immerse yourself in the subject, study it thoroughly, and understand the … Read More

Rules of Engagement

If there’s one constant about fencing, it’s that everything is contextual. Our actions, plans, and strategies depend on the circumstances we’re in. Are we in the forest? Are we in a duel? Is it a melee? Who are we fighting? What are we/they wielding? Countless variables are to be considered before we engage in combat … Read More

Advanced Blocks

This lesson has intentionally been left pretty bare bones and hasn’t (yet) been fully documented. Since fencing is so nuanced and this particular lesson is so dependent on the individual instructor’s perspective it is left open for interpretation. To teach it effectively, you must immerse yourself in the subject, study it thoroughly, and understand the … Read More

Rush Attacks

Rush attacks is getting into your range quickly. It is the ability to get past your opponents range, and into your own. Knowing range is important, as well as having control of your body to get you to where you need to be safely. Points of safety Moving into range quickly can lead to hard … Read More

Fighting with a Disability

The loss of a limb is a very common occurrence in Fencing. Do not be discouraged when it happens to you. You need to keep fighting, believing that you can win even with a wound. Points of safety When our abilities become limited, it is possible to overcompensate. Be aware of your control and make … Read More

Probing Your Opponent

Fencing is an incredibly mental game, as much as it is a physical one. It’s all about gathering data, interpreting it, and formulating a plan of what to do. The more information we have the more informed decisions we can make about how to address our opponents. But what if you don’t have enough? What … Read More